It’s been long debated by some that a D&D party must have the basic abilities that come from the four main classes: fighter, wizard, cleric, and rogue. With this optimized array of skills, feats, and abilities a group should be able to tackle the challenges they face. Each seems to do something that cannot be easily replaced by one of the other classes. And we’re not talking about the hybrid type classes here, like ranger, paladins, ect. But of the fantastic four. Each is unique in their own way. But what if one of these classes were missing.
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