Wizards and Implements in Dungeons and Dragons 4E
I think I have to admit that my favorite class is the Wizard and when I read this little preview about wizards in Dungeons & Dragons 4th Edition I was quite intrigued - but also a little reserved.
Any wizard can use an implement to increase the effectiveness of his spells. Just as a warrior gains a benefit when attacking an enemy with a magic sword, so does a wizard benefit from using a magic orb, staff, or wand with his spellcasting. In addition, each implement focuses magic of a particular discipline or tradition more effectively than the wizard would be able to accomplish otherwise. As a result, wizards are rarely without at least one of these tools.
The orb is favored by the Iron Sigil and Serpent Eye traditions. Serpent Eye cabalists use orbs to focus powers of enchantment, beguiling, and ensnaring. The mages of the Iron Sigil, on the other hand, employ orbs to guard themselves with potent defenses when invoking spells of thunder or force.
The staff is best suited to the disciplines of the Hidden Flame and the Golden Wyvern. Servants of the Hidden Flame wield fierce powers of fire and radiance through their staves. Golden Wyvern initiates are battle-mages who use their staves to shape and sculpt the spells they cast.
The wand is a perennial favorite for wizards who favor accurate, damaging attacks. Emerald Frost adepts use wands to help channel powers of cold and deadly acidic magic, while Stormwalker theurges channel spells of lightning and force through their wands.
A wizard without an implement is like a slightly near-sighted man with glasses: The man can still see, but without his glasses, he can’t read the road sign across the way. Likewise, while wizard traditions are associated with a particular implement, a wizard need not possess or hold a given implement to use a power belonging to that tradition. For instance, a wizard belonging to the Hidden Flame order can cast the fire spell cinder storm even if he doesn’t own, has lost, or is not holding a magic staff. But if he does have a magic staff, it aids the accuracy of his attack, and his mastery of the Hidden Flame technique allows him to deal more damage with the spell.
It sounds great. Many the archtypical wizard has relied on a his implement of choice - Gandalf and his staff, and…well they’re usually staves - but that’s cool. So now in D&D 4E a wizard and his staff - or orb or wand - now have some significance. Just like a warrior is to his weapon, now a wizard will be to their implement. Thats great stuff to me!
But I do have some reservations. How does this affect the overall play of the class? There are already spellbooks to guard and hoard - will a wizard be just as handicapped without their implements? The passage above makes it seem not too drastic - wizards can still function without it but less effectively. How costly will the implements be? Will they get to start with an implment? So many questions still. I hate these teasers…
You can read more about tis at Wizards D&D Insider: http://wizards.com/default.asp?x=dnd/drdd/20070917a
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September 21st, 2007 at 12:17 pm
Couldn’t this type of magic enhancement been implemented in 3.5? They have at least 3 different builder books about magic for sale and they come up with this now?